Salut! Je voulais vous montrer mon premier jeu Stellar Interface. Commentaires et suggestions sont les bienvenus.
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Stellar Interface
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- Messages : 107
- Inscription : 22 janv. 2013, 15:21
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Très sympa ! J'aime bien le style mais les tirs me paraissent un peu "mous". Sinon ça a l'air très bien... bon courage ^^
- Cormano
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- Inscription : 22 mai 2003, 17:26
- Localisation : Nantes
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Hey there guys! I like the idea of a rogue shmup. I take it you are familiar with Steredenn?
That said, there are two things that bother me in your video:
-Bullets look like Pac Man pellets. Old-school computer vibe or not, they don't look fun to dodge. I guess you're not going for a "dodge 'em all" type of shmup but that still strikes me as a turn-off. Oh, and as a corollary to that: lots of enemies firing in a straight line is NOT fun.
-Where are the explosions? There is a serious lack of explosions in there.
That said, there are two things that bother me in your video:
-Bullets look like Pac Man pellets. Old-school computer vibe or not, they don't look fun to dodge. I guess you're not going for a "dodge 'em all" type of shmup but that still strikes me as a turn-off. Oh, and as a corollary to that: lots of enemies firing in a straight line is NOT fun.
-Where are the explosions? There is a serious lack of explosions in there.
Incredible Excite-Dragon Shooting! Challenge to your Intensive Capacity!
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- Messages : 3
- Inscription : 26 avr. 2016, 11:57
Thanks for the feedback!Cormano a écrit :Hey there guys! I like the idea of a rogue shmup. I take it you are familiar with Steredenn?
That said, there are two things that bother me in your video:
-Bullets look like Pac Man pellets. Old-school computer vibe or not, they don't look fun to dodge. I guess you're not going for a "dodge 'em all" type of shmup but that still strikes me as a turn-off. Oh, and as a corollary to that: lots of enemies firing in a straight line is NOT fun.
-Where are the explosions? There is a serious lack of explosions in there.
There are explosion don't you worry . About the enemies that is a good point, and we will definitely take a look on that! Thanks a lot.