[WIP][PC][DEMO] Hawkwing | Retro shoot'em up!

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LosGeekosStudio
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Inscription : 02 déc. 2016, 21:53
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Hi, my name's Greg, and i'm making Hawkwing, a retro shoot'em up, as Los Geekos Studio.

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About the game
The game focus to recreate the feeling of late 80's / early 90's arcade and consoles shmups, with lot of action, colorful 2d low resolution sprites, medium sampling quality sounds and a catchy soundtrack emulated on those old chips.
For the moment, the plan is essentially to finish a full level of more than 5 minutes of gameplay, with variety of enemies, and a big bad boss! ;)

Then i'll release it as a free demo, and depending on the hype, i'll consider making a full game or not.
The game is built in C# with the Monogame framework.

Status
The demo level is done, enemies are too, i'm reworking the weaponry, few POW sprites, doing SFXs, musics and menus.

Features
  • Arcade controls for arcade action
  • Story & Arcade modes
  • 2 players local Coop
  • Only 1 long level for the demo version
  • Over 16 enemy types plus 1 boss
  • 6 Weapons, 4 POWs and 1 Secret
  • Playable on Keyboard, and 360/XbOne compatible controllers (PS4/Steam controllers could be added)
Platforms
Actually only planning a PC release. (Linux/MAC could be added)

Team
Just me.

Contacts
Weekly updates on IndieDB and TIGSource, follow me on Twitter, Facebook or the Los Geekos Studio Site, :)

Thanks you for reading, see you,
Greg


Screenshots
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Dernière modification par LosGeekosStudio le 06 déc. 2016, 20:30, modifié 1 fois.
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Alec
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Hey, the mutated "snake" on the last screen is impressive, i'm curious to see it in action !!!
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LosGeekosStudio
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Watch this GIF tweet to have a better idea of it. ;)

Edit: For non-tweeters
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LosGeekosStudio
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Hey!
Sorry to not give informations more regularly, but between daywork, family (i'm daddy), and the evening project development, i don't do enough communication.

Here are the Dev Diaries links, with screenies ;)

Dev Diary 2: Arcade / Story modes

Dev Diary 3: Weapons

Dev Diary 4: Game mechanics

Dev Diary 5: UI, shader, and code

Dev Diary 6: Influences I - hardware

Dev Diary 7: Influences II - games !NEW!

So here they are, i'll try to post next links as they come out.

Don't be shy to comment!
Greg.
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LosGeekosStudio
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Hi guys! Happy new year, hope you had a great time!

You can read the Dev Diary 8 at IndieDB, and discover the Hawkwing Cover/Poster, and the stage 01 soundtrack!

Hope you'll love them. ;)
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LosGeekosStudio
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Hello!

The Dev Diary 9 [Eng] can be found on IndieDB since yesterday!

This one is about Hawkwing's itch.io page, more soundtracks on soundcloud, plus few other interesting things, with a lot of cool pictures!

See you! :)
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LosGeekosStudio
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Grab the free demo (pay what you want) on the Los Geekos Studio site, Itch.io or GameJolt:

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Have fun and tell me what you think about the demo!
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LosGeekosStudio
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You can see an Hawkwing review by Chef Fitaurus here:

https://youtu.be/wsnCZYqsK68
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LosGeekosStudio
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What do you think about this? :D

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LosGeekosStudio
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Hi guys!

Demo2 (1.1) released! lot of fixes, some game balanced, directinput to handle every controllers, configurable CRT/scanline effect, etc. get it on Itch.io & GameJolt!

Plus i ran a Twitter question: What 2D type of game should i prototype next?
https://twitter.com/GregoryLepers/statu ... 1014703104

Help me, Tell me!
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LosGeekosStudio
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Hi guys, i want to share with you two Hawkwing's review videos:

Fitaurus' Kitchen Shoot'em Up Saturday - Hawkwing (1.0) - PC:


The Classy Crane: 80s/90s Style Sidescrolling Bullet Hell Arcade Fun - Hawkwing (1.1):


If you don't already know, the project is officially on hold until mid 2017 at least.
Thank you.
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